Now, some players think the game is just about meeting the King. But as I said earlier, the game starts with one's response. The response is not the 'end all be all' but there are quite a few who think it is. Those players are poor advertisement for the game.
One of the keys to enjoying the game (and life) is knowing your role and your rights as a citizen. For example, all citizens have 24/7 *access to the King. And for some strange reason, when players forget their role or rights - instead of going to the King they:
a. Act like they have no rights
b. Ask other's who are not enjoying the game
c. Make up rights that they think may work
d. Or even worse, they forget they know the Good King
The King is an amazing designer. He frequently says, "It is my pleasure to give you the kingdom". As demonstrated in the game structure, all citizens have been given FAITH which they can use to overcome ANY obstacle or ANY adversary.
I see you paused & focused on the word 'adversary'. That's a common reaction among new players. As you know before you responded to THE gracious invitation, most people were influenced to some level by an adversary. That pre-kingdom adversary used disguises like bad luck, bad situations, confrontations, reason, feelings, mean people, stupid people; all these things to victimize you.
So two kingdom realities:
- Every adversary is bad towards a citizen;
- If you use your faith, no adversary will make you a victim.
The King designed the kingdom to respond to you as you trust Him and exercise your rights.
This game's goal is to establish a VICTOR's mind set. If you engage, you win.
As promised, this is a short story. If you need more game player insights: find friends of the King. They are easy to spot; they are ones who are enjoying the game.